Connecting Unreal Engine’s Lyra and UltraDynamicSky Sound
This is a simple setup to connect Unreal Engine's Lyra
Sound Settings Menu with UltraDynamicSky
’s Sound for Weather.
- Open up your Sound Class
Main
under/Game/Audio/Classes/Overall
. This will open up a graph That looks similar to the below image. - You’ll need to drag and drop your UltraDynamicSky (UDS) Sound classes here to create a reference to them.
- Alternatively, click the Class you want to make them children of, I recommend the SFX Class. and add them to the
Child Classes
field under details.
- Alternatively, click the Class you want to make them children of, I recommend the SFX Class. and add them to the
- Last thing is to select each of the new child nodes, and under the Details panel, Modulation, Enable Volume Modulation, and set the class to be
PP_DefaultSFX
.